Over the past few months, I have been experimenting with ways to create concept art tools using StyleGAN ADA. One of these experiments failed brutally. Rather than focus on the successes of the other experiments, I decided to focus on the one that was going the poorest and see if I could fix it with synthetic data in Houdini.
My initial goal was to create a GAN that generated character concept art silhouettes. I had no lofty goals, just to create a Rorschach-esque GAN that created blobs that were informed by the common shape languages of character design.
THE FAILED EXPERIMENT:
I spent an unreasonable amount of time scouring the internet for roughly 1000 images to train on. Here is a small sample of those training images.